While watching the Animal Crossing 3DS trailer, specifically the diving suit part,
I noticed that the character was barefooted while diving off of the docks,
which means I'll have to model the feet, and I guess I will have to model the torso as well,
and make the whole body connected, and also treat the cloths as seperate objects.
So, well, I'm off to Blender, modeling. See you soon. :)
Tuesday, September 25, 2012
Friday, September 21, 2012
Project is still alive!
Hello dear readers! :)
It's certainly been a long while since I took the time to document the progress,
fact is I haven't been working on the project since then,
as I am quite busy working on several side-projects, including an ambitious pirate-themed game, which I'd like to devote a seperate blog to soon.
So I apologize to those of you who have been eagerly waiting for new information regarding the game.
But I'd like to let you know that I'm really eager to continue the work on AC: Frontiers as never before.
Stay tuned, and thanks for the support! :)
It's certainly been a long while since I took the time to document the progress,
fact is I haven't been working on the project since then,
as I am quite busy working on several side-projects, including an ambitious pirate-themed game, which I'd like to devote a seperate blog to soon.
So I apologize to those of you who have been eagerly waiting for new information regarding the game.
But I'd like to let you know that I'm really eager to continue the work on AC: Frontiers as never before.
Stay tuned, and thanks for the support! :)
Saturday, August 18, 2012
Haircut... Spiky! (WIP)
It's alot harder than it seems, the front side is halfway done,
the backside's gonna be even harder, there are no reference pics out there,
so alot of improvisation is required here. :-)
the backside's gonna be even harder, there are no reference pics out there,
so alot of improvisation is required here. :-)
Some planned features...
I am thinking all the time about new features to implement,
well here's my personal (wish) list:
Online Mode
This is the biggest planned feature, where up to 16 players can live together in a single town,
so a player can invite up to 15 players to live in his/her town,
but of course the online mode will be optionial you can continue playing as a single-player.
Character Creation Menu
Not really sure, but I think most players, and myself included, would prefer a menu,
rather than the dialogue-based system.
Furniture Creator
Not only pattern and color, but building new furniture from scratch, with modular presets,
this should be done by the upholsterer/carpenter shop.
Interactive Furniture/Room Decoration
(e.g. Pool Billard, Consoles & Arcade Cabinets with playable mini-games)
Clothing Designer
Including a shirt, pants, shoes & hat designer.
This is just a brief list, more features to come,
why not write your personal wishes and requests on the comment section below?! :)
well here's my personal (wish) list:
Online Mode
This is the biggest planned feature, where up to 16 players can live together in a single town,
so a player can invite up to 15 players to live in his/her town,
but of course the online mode will be optionial you can continue playing as a single-player.
Character Creation Menu
Not really sure, but I think most players, and myself included, would prefer a menu,
rather than the dialogue-based system.
Furniture Creator
Not only pattern and color, but building new furniture from scratch, with modular presets,
this should be done by the upholsterer/carpenter shop.
Interactive Furniture/Room Decoration
(e.g. Pool Billard, Consoles & Arcade Cabinets with playable mini-games)
Clothing Designer
Including a shirt, pants, shoes & hat designer.
This is just a brief list, more features to come,
why not write your personal wishes and requests on the comment section below?! :)
Labels:
character,
clothing,
creation,
decoration,
designer,
features,
furniture,
interactive,
list,
mini-games,
mode,
online,
planning
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