Hello dear readers! :)
It's certainly been a long while since I took the time to document the progress,
fact is I haven't been working on the project since then,
as I am quite busy working on several side-projects, including an ambitious pirate-themed game, which I'd like to devote a seperate blog to soon.
So I apologize to those of you who have been eagerly waiting for new information regarding the game.
But I'd like to let you know that I'm really eager to continue the work on AC: Frontiers as never before.
Stay tuned, and thanks for the support! :)
Showing posts with label update. Show all posts
Showing posts with label update. Show all posts
Friday, September 21, 2012
Saturday, August 18, 2012
Haircut... Spiky! (WIP)
It's alot harder than it seems, the front side is halfway done,
the backside's gonna be even harder, there are no reference pics out there,
so alot of improvisation is required here. :-)
the backside's gonna be even harder, there are no reference pics out there,
so alot of improvisation is required here. :-)
Sunday, August 12, 2012
Character Progress
Getting there, lookin' good already, it would look even more prettier with a haircut, textures, and some decent shader... :-)
Saturday, August 11, 2012
New Character (Work In Progress)
So here's the new characer I've been working on,
still needs some polishing, but it's already looking great. :)
still needs some polishing, but it's already looking great. :)
Wednesday, August 8, 2012
Character Update
So folks, I haven't been quite satisfied with the character, so I spent several hours refining his "curves", I've also given him a new haircut... And a new face. :o)
Oh yah, our little fella is finally walking... Err sliding actually, still lacking animation. :p
But like they say "a picture is worth a thousand words a video is worth a million",
why not just take a look at it? :)
Oh yah, our little fella is finally walking... Err sliding actually, still lacking animation. :p
But like they say "a picture is worth a thousand words a video is worth a million",
why not just take a look at it? :)
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