Showing posts with label blender3D. Show all posts
Showing posts with label blender3D. Show all posts
Sunday, August 12, 2012
Character Progress
Getting there, lookin' good already, it would look even more prettier with a haircut, textures, and some decent shader... :-)
Wednesday, August 8, 2012
Character Update
So folks, I haven't been quite satisfied with the character, so I spent several hours refining his "curves", I've also given him a new haircut... And a new face. :o)
Oh yah, our little fella is finally walking... Err sliding actually, still lacking animation. :p
But like they say "a picture is worth a thousand words a video is worth a million",
why not just take a look at it? :)
Oh yah, our little fella is finally walking... Err sliding actually, still lacking animation. :p
But like they say "a picture is worth a thousand words a video is worth a million",
why not just take a look at it? :)
Monday, August 6, 2012
Face Texture
A quick update for our little hero, added a face texture,
not too shabby, but our little fellow definetly needs some hair strands... :-)
I admit the head is more difficult to get right than I've assumed...
not too shabby, but our little fellow definetly needs some hair strands... :-)
I admit the head is more difficult to get right than I've assumed...
Saturday, August 4, 2012
3D Character Model
Hello folks :)
this is what I've come up with after a short modeling session in Blender:
I went for a AC: Wild World like style , tiny little fellow, with a proportionally outsized head. :)
Apologize for the missing face, will paint the texture soon,
what do you guys think?
Do you like this style, or maybe the chracters shown in AC: Jump Out :)
this is what I've come up with after a short modeling session in Blender:
I went for a AC: Wild World like style , tiny little fellow, with a proportionally outsized head. :)
Apologize for the missing face, will paint the texture soon,
what do you guys think?
Do you like this style, or maybe the chracters shown in AC: Jump Out :)
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